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All Programs
Choose your Quest
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Entrepreneurship
Planet
Technology
Leadership
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๐ฑ Planet
Regenerative Earth
Explore ecosystems, regenerative design, and how students can lead environmental change through practical, real-world quests.
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Systems thinking
Ecology
Leadership
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| Ages 12–18 · Self-paced |
See modules → |
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What students will explore
| →Understanding ecosystems and planetary boundaries |
| →Regenerative agriculture and food systems |
| →Climate science and local impact mapping |
| →Designing a regenerative community project |
| →Pitching a sustainability proposal to real stakeholders |
| Duration8–12 weeks |
FormatSelf-paced + live sessions |
OutputCommunity project proposal |
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๐๏ธ Planet
Sustainable Cities
Design the city of tomorrow. Students tackle urban challenges in housing, transport, energy, and community — with real proposals.
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Urban design
Civic thinking
Collaboration
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| Ages 13–18 · Self-paced |
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What students will explore
| →History of cities and why they fail or thrive |
| →Urban planning fundamentals and zoning |
| →Sustainable transport and green infrastructure |
| →Community participation and civic design |
| →Presenting a city redesign challenge |
| Duration8–10 weeks |
FormatSelf-paced + workshops |
OutputCity redesign presentation |
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๐ฐ Finance
Financial Literacy
From their first paycheck to understanding global markets — practical money skills and economic thinking built for real life.
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Budgeting
Investing
Economics
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| Ages 10–18 · Self-paced |
See modules → |
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What students will explore
| →How money works — earning, saving, spending |
| →Budgeting and personal finance planning |
| →Introduction to investing and compound growth |
| →Understanding global economic systems |
| →Building a personal financial plan |
| Duration6–8 weeks |
FormatSelf-paced |
OutputPersonal finance plan |
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๐ค Technology
AI & Digital Literacy
Understand how AI works, how to use it responsibly, and how to build with it. Not just a user — a critical thinker and creator.
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AI ethics
Prompt design
Digital safety
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| Ages 11–18 · Self-paced |
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What students will explore
| →How machine learning and AI models work |
| →AI ethics, bias, and responsible use |
| →Prompt engineering and working with AI tools |
| →Digital safety and data privacy |
| →Building an AI-powered mini project |
| Duration8 weeks |
FormatSelf-paced + project |
OutputAI-powered project |
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๐ Enterprise
Entrepreneurship
Idea to pitch to launch. Students build real business plans, test ideas with real people, and present to panels of mentors.
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Business planning
Pitching
Finance
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| Ages 12–19 · Self-paced |
See modules → |
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What students will explore
| →Finding a problem worth solving |
| →Market research and customer discovery |
| →Business model design and financial planning |
| →Marketing, branding, and storytelling |
| →Pitch day — presenting to a live mentor panel |
| Duration12–16 weeks |
FormatSelf-paced + live pitch |
OutputFull business plan + pitch |
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๐๏ธ Communications
Podcasting & Digital Comms
Plan, record, edit, and publish. Students learn to communicate ideas through audio, video, and digital media formats.
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Storytelling
Audio production
Audience building
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| Ages 13–18 · Self-paced |
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What students will explore
| →The art of storytelling and narrative structure |
| →Podcast planning, scripting, and recording |
| →Audio editing and production basics |
| →Building and growing a digital audience |
| →Publishing and distributing their own podcast episode |
| Duration6 weeks |
FormatSelf-paced + studio |
OutputPublished podcast episode |
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๐ค Community
Community Growth
Understand how communities form, what makes them thrive, and how to organise, mobilise and lead people toward a shared goal.
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Leadership
Organising
Social change
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| Ages 13–19 · Self-paced |
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What students will explore
| →What makes communities thrive or fail |
| →Listening, empathy, and stakeholder engagement |
| →Campaign design and community organising |
| →Facilitation and conflict resolution |
| →Launching a real community initiative |
| Duration8 weeks |
FormatProject-based |
OutputCommunity initiative launch |
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๐ผ Leadership
CEO Skills: Project Management
Think like an executive. Students master planning, delegation, execution, and reflection through real projects and challenges.
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Strategy
Decision-making
Team leadership
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| Ages 14–19 · Self-paced |
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What students will explore
| →Thinking like a CEO — vision, strategy, execution |
| →Project planning frameworks (agile, sprints, milestones) |
| →Team dynamics, delegation, and accountability |
| →Decision-making under pressure and uncertainty |
| →Running and presenting a real group project |
| Duration10 weeks |
FormatGroup + self-paced |
OutputLive project presentation |
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๐ฃ Marketing
Digital Communication & Marketing
Master the tools, platforms, and strategies behind building a brand and reaching an audience in the digital world.
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Brand strategy
Social media
Content creation
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| Ages 13–19 · Self-paced |
See modules → |
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What students will explore
| →How digital marketing and brand strategy work |
| →Social media platforms — algorithms, content, and community |
| →Creating compelling content: copy, visuals, and video |
| →Email marketing, SEO basics, and campaign planning |
| →Launching a real digital campaign for a cause or business |
| Duration8 weeks |
FormatSelf-paced + campaign |
OutputLive digital campaign |
Start this program →
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๐ Citizenship
Global Citizenship
Understand the world as an interconnected system — and discover the role every student can play in shaping a more just, informed, and compassionate global community.
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Human rights
Cultural intelligence
Global issues
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| Ages 11–19 · Self-paced |
See modules → |
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What students will explore
| →How global systems — political, economic, environmental — are connected |
| →Human rights, justice, and the responsibilities of citizenship |
| →Cultural intelligence and navigating a diverse world |
| →Global challenges — poverty, climate, inequality — and local responses |
| →Designing and presenting a global action project |
| Duration8 weeks |
FormatSelf-paced + project |
OutputGlobal action project |
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